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Pseudo 3D game

How about make an pseudo 3D game with your company as th scenario? This tutorial brings some examples: http://dev.opera.com/articles/view/creating-pseudo-3d-games-with-html-5-can-1/ http://dev.opera.com/articles/view/creating-pseudo-3d-games-with-html-5-can-1/ http://blog.nihilogic.dk/2008/07/wolfenflickr-3d-unlikely-mashup.html Another demo: http://www.benjoffe.com/code/demos/canvascape/ http://www.benjoffe.com/code/demos/canvascape/textures

Web CAD

More on my quest to build something near a 3D visualizer with PHP and Javascript Web 3D rendering: http://www.uselesspickles.com/triangles/demo.html (this one uses less divs for the rendering) http://www.treebuilder.de/default.asp?file=844112.xml http://www.lutanho.net/svgvml3d/index.html http://deanm.github.com/pre3d/ http://www.nihilogic.dk/labs/canvas3dtexture_0.2/ http://www.nihilogic.dk/labs/canvas3d/ 3D Chrome Experiments http://www.chromeexperiments.com/detail/monster/ Quering for "chrome experiments 3D shading" on google http://www.chromeexperiments.com/detail/colorscube/ http://www.chromeexperiments.com/detail/orange-tunnel/ Some other Chrome experiments http://www.chromeexperiments.com/detail/js-touch/ http://www.chromeexperiments.com/detail/3d-waveform/ Opening IGES/STEP files http://www.opensg.org/wiki/PotentialContributions (with OpenSG) http://www.ogre3d.org/forums/viewtopic.php?t=33146&highlight=&sid=ce193664e1d3d7c4af509e6f4e2718c6 (with Ogre) http:...

Gaming

Looking for some other software to load wavefront obj files I've found some interesting things on the gaming field: http://tfc.duke.free.fr/ How to load Quane, Quake 2 and Doom3 characters with OpenGL and https://help.ubuntu.com/community/Doom3 How to setup Doom 3 on Ubuntu Linux

Loading wavefront obj files

Looking for some other software to load wavefront obj files I've found some interesting thins on the gaming field: http://tfc.duke.free.fr/ How to load Quake, Quake 2 and Doom3 characters with OpenGL and https://help.ubuntu.com/community/Doom3 How to setup Doom 3 on Ubuntu Linux

Teaching Internship - Lab Class

Tonight was my first lab class at my teaching internship. We were preparing the undergrad students to make their final work for this class. At this class professor introduced the " objloader " to them. For them to use it to open wavefront obj files for their animation work. Professor also talked about the Accutrans3d . The old Pro/Engineer also saves wavefront obj files.

Done - with Catull type face

(Done with inkscape, following the tutorial cited on a previous post .) Goostavo